Felix Kate game design portfolio



About me


My name is Felix Kate.
I am a game designer / programmer focused on developing content for games.

Being a Game Design student at the HTW Berlin (Germany) I had a lot of chances to work on different kinds of projects,
but also a lot of my freetime centeres around game related projects.
I have a wide range of experience in the Unity and the Unreal Engine and their toolchain.

My focus is on game design / programming / technical art.

My skills


Programming

Languages:

C#

Java

Blueprint (Node system)

C++ (beginner)

cg (unity)

hlsl

glsl


Skills:

Gameplay implementation

Editor extensions(Unity)

Rendering pipeline (shading + mesh generation)


Game engines and frameworks

Environments:

Unity

Unreal 4

UDK

Monogame (cross platform XNA)


Skills:

Scene editors

Interface editors

Particle editors

Animation editors

Node editors (Blueprint & Materials)

Game optimization

Mobile experience

AI Trees (beginner)

Networking (beginner)


Art

Programms:

Photoshop

Clipstudio Paint

Aseprite

3DS Max

Maya


Skills:

Texturing

Spriting

Modelling

UV Unwraping

Rigging / Skinning

Contact and links


Mail

Blog

GitHub