Survival / management
Engine and Teamsize:
UE4 / 6 Gamedesign students
survival aspect, 2 semester project
The first UE4 project I took part in. (UE4 just came out for public with subscription the holidays before)
The character is a young normadic women that comes back to her village only to find it burnt down to ashes.
Alone she crosses the vast sceneric landscapes to find the members of her clan.
To survive in the nature she needs to find her own food and craft a variety of tools.
This project was supposed to run for two semesters but was dropped after the first one.